Menyoo PC is a best trainer for gta 5. This includes Players mods, Player options, teleport options, weapon options, weather options, time options, object spooner, lighting options, misc options, settings for Gta 5. This mod does not want Script Hook v. It is already installed. 1.Download Menyoo 2.Lauch GTA V (to open menyoo Press F8 + F8, Spooner mode = F9 3.Quit GTA V (and file created) 4.Now go here C: Program Files x86 Rockstar Games Grand Theft Auto V menyooStuff Spooner 5.Put Bumper Cars at Ferris Whale.xml to that folder 6.Enjoy game! What is 'Object Spooner'? Object Spooner is simply the map-making feature of Menyoo PC, a single player trainer/mod menu for Grand Theft Auto V. But over the past year it has grown into much more than that. You can use Object Spooner to build entire interiors: Or custom vehicles with props attached.
- Download the file. Put the file (Tunnel.xml) in GTA 5 directory MenyooStuff folder spooner and put the file there. Open gta activate menyoo with f8 and then press f9. Then go to manage saved files click on Tunnel and finally click on load placements. 5.Have fun and come up with some scenarios: D.
- Once the mods are installed, open the location of the gta5 file then menyoo stuff, spooner and drop my file here Once in the game Open menu F3, teleportation, other teleports, press activate Mp cards, teleport Mp Heist 3, and choose arcade (If you want the same arcade as me, I put a screenshot of what I activated).
Gta V Menyoo Houses
Category - GTA V other mods
Version Game - v1.0.877.1Credits: - MAFINS
Menyoo PC [SP] v0.999876782b for GTA 5 game.
Gta V Menyoo Spooner Pc Download Torrent
This is a trainer/mod menu.
This mod requires the latest GTA V patch and the latest version of Alexander Blade's ScripthookV plugin.
Press F8 while in-game to open.
If you select the controller as your input option via the settings, you may use the controller (Binds being RB+Left) to use the menu. Otherwise, use the arrow keys or the num keys.
CONTROLS:
Backspace - Back
Enter - Select
UpArrow - Up
DownArrow - Down
LeftArrow - Left
RightArrow - Right
Controller input:
B/Circle - Back
A/X - Select
DPAD Up - Up
DPAD Down - Down
DPAD Left - Left
DPAD Right - Right
Here's a tutorial by @abstractmode for 'Object Spooner':
Object Spooner tutorial
Changelogs:
Previous changelogs
v0.999876782b:
Added tint/colour options to Smuggler'sRun-Hangar parts, and an option to remove the bedroom.
Updated Run/Walk/Swim speed options (the better ones) for the latest patch.
Bugfixes.
v0.999876781b:
Added sm_ props (previously I had only added ar_ props).
Added hangar teleport options.
Fixed SOME native errors (thanks David).
v0.99987678b:
Updated mod for mpAirraces update. Added new tattoos/vehicles/peds/props/vehiclepreviews/vehicleemblempositions, etc.
Spawning a vehicle now turns the vehicle's engine on if the player's previous vehicle is on.
Bugfix-Teleporting to North Yankton enabled the Yankton mini-map and did not disable it thereafter. Now, teleporting elsewhere will disable the Yankton map.
Bugfix-AddNewMarker menu-item spawned the new marker on the player regardless of whether SpoonerMode was enabled (in which case it should spawn at the target).
NEW BUGS:
Multiple bugs such as certain features not working (like GiveWeapon(s)).
Some random duplication of peds and such due to hooking method.
(Temporary) ScriptHookV clone included in archive. Designed for use with Menyoo alone but can be used with other asi scripts. DirectX hook is not the best (and is disabled by default in the ini file)..
v0.999876778b:
Fixed spawning doors from Spooner Files (but dynamic objects may need a push to become properly dynamic now).
Added 'Armour' option to Spooner ped options.
v0.999876777b:
Added mk2 weapon camo liveries.
Said liveries now save in Loadouts and are restored after respawn.
Added GunRunning props.
Bugfix-PauseClock was reset to 0:00 on startup.
Timecycle modifiers are now read from an xml file.
Added attachment and linking to SpoonerMarkers. Note: attachments only have yaw rotation synced with the base entity. Do not attempt to adjust the other 2 rotation offsets as they don't work properly unless the entity is facing North. Marker-links save to files but may not load properly (so links may be lost upon loading a file but the teleports will still work as static or attached).
v0.999876776b:
Added 32 tints for GunRunning weapons.
Fixed some faulty natives in clonehookv. e.g. markers work now.
UseDxHook is 0 by default now. Set to 1 for drawTexture to work*.
getGameVersion returns proper id for steam versions now.
This mod requires the latest GTA V patch and the latest version of Alexander Blade's ScripthookV plugin.
Press F8 while in-game to open.
If you select the controller as your input option via the settings, you may use the controller (Binds being RB+Left) to use the menu. Otherwise, use the arrow keys or the num keys.
CONTROLS:
Backspace - Back
Enter - Select
UpArrow - Up
DownArrow - Down
LeftArrow - Left
RightArrow - Right
Controller input:
B/Circle - Back
A/X - Select
DPAD Up - Up
DPAD Down - Down
DPAD Left - Left
DPAD Right - Right
Here's a tutorial by @abstractmode for 'Object Spooner':
Object Spooner tutorial
Changelogs:
Previous changelogs
v0.999876782b:
Added tint/colour options to Smuggler'sRun-Hangar parts, and an option to remove the bedroom.
Updated Run/Walk/Swim speed options (the better ones) for the latest patch.
Bugfixes.
v0.999876781b:
Added sm_ props (previously I had only added ar_ props).
Added hangar teleport options.
Fixed SOME native errors (thanks David).
v0.99987678b:
Updated mod for mpAirraces update. Added new tattoos/vehicles/peds/props/vehiclepreviews/vehicleemblempositions, etc.
Spawning a vehicle now turns the vehicle's engine on if the player's previous vehicle is on.
Bugfix-Teleporting to North Yankton enabled the Yankton mini-map and did not disable it thereafter. Now, teleporting elsewhere will disable the Yankton map.
Bugfix-AddNewMarker menu-item spawned the new marker on the player regardless of whether SpoonerMode was enabled (in which case it should spawn at the target).
NEW BUGS:
Multiple bugs such as certain features not working (like GiveWeapon(s)).
Some random duplication of peds and such due to hooking method.
(Temporary) ScriptHookV clone included in archive. Designed for use with Menyoo alone but can be used with other asi scripts. DirectX hook is not the best (and is disabled by default in the ini file)..
v0.999876778b:
Fixed spawning doors from Spooner Files (but dynamic objects may need a push to become properly dynamic now).
Added 'Armour' option to Spooner ped options.
v0.999876777b:
Added mk2 weapon camo liveries.
Said liveries now save in Loadouts and are restored after respawn.
Added GunRunning props.
Bugfix-PauseClock was reset to 0:00 on startup.
Timecycle modifiers are now read from an xml file.
Added attachment and linking to SpoonerMarkers. Note: attachments only have yaw rotation synced with the base entity. Do not attempt to adjust the other 2 rotation offsets as they don't work properly unless the entity is facing North. Marker-links save to files but may not load properly (so links may be lost upon loading a file but the teleports will still work as static or attached).
v0.999876776b:
Added 32 tints for GunRunning weapons.
Fixed some faulty natives in clonehookv. e.g. markers work now.
UseDxHook is 0 by default now. Set to 1 for drawTexture to work*.
getGameVersion returns proper id for steam versions now.
Tested in game version v1.0.877.1
[media=https://www.youtube.com/watch?v=RLZpMpBcHaw]
How to download gta 6 on ps. Category - GTA V other mods
Version Game - v1.0.877.1Credits: - MAFINS
Menyoo PC [SP] v0.999876782b for GTA 5 game.
This is a trainer/mod menu. Gta vice city mod 7 free download.
This mod requires the latest GTA V patch and the latest version of Alexander Blade's ScripthookV plugin.
Press F8 while in-game to open.
If you select the controller as your input option via the settings, you may use the controller (Binds being RB+Left) to use the menu. Otherwise, use the arrow keys or the num keys.
CONTROLS:
Backspace - Back
Enter - Select
UpArrow - Up
DownArrow - Down
LeftArrow - Left
RightArrow - Right
Controller input:
B/Circle - Back
A/X - Select
DPAD Up - Up
DPAD Down - Down
DPAD Left - Left
DPAD Right - Right
Here's a tutorial by @abstractmode for 'Object Spooner':
Object Spooner tutorial
Changelogs:
Previous changelogs
v0.999876782b:
Added tint/colour options to Smuggler'sRun-Hangar parts, and an option to remove the bedroom.
Updated Run/Walk/Swim speed options (the better ones) for the latest patch.
Bugfixes.
v0.999876781b:
Added sm_ props (previously I had only added ar_ props).
Added hangar teleport options.
Fixed SOME native errors (thanks David).
v0.99987678b:
Updated mod for mpAirraces update. Added new tattoos/vehicles/peds/props/vehiclepreviews/vehicleemblempositions, etc.
Spawning a vehicle now turns the vehicle's engine on if the player's previous vehicle is on.
Bugfix-Teleporting to North Yankton enabled the Yankton mini-map and did not disable it thereafter. Now, teleporting elsewhere will disable the Yankton map.
Bugfix-AddNewMarker menu-item spawned the new marker on the player regardless of whether SpoonerMode was enabled (in which case it should spawn at the target).
NEW BUGS:
Multiple bugs such as certain features not working (like GiveWeapon(s)).
Some random duplication of peds and such due to hooking method.
(Temporary) ScriptHookV clone included in archive. Designed for use with Menyoo alone but can be used with other asi scripts. DirectX hook is not the best (and is disabled by default in the ini file)..
v0.999876778b:
Fixed spawning doors from Spooner Files (but dynamic objects may need a push to become properly dynamic now).
Added 'Armour' option to Spooner ped options.
v0.999876777b:
Added mk2 weapon camo liveries.
Said liveries now save in Loadouts and are restored after respawn.
Added GunRunning props.
Bugfix-PauseClock was reset to 0:00 on startup.
Timecycle modifiers are now read from an xml file.
Added attachment and linking to SpoonerMarkers. Note: attachments only have yaw rotation synced with the base entity. Do not attempt to adjust the other 2 rotation offsets as they don't work properly unless the entity is facing North. Marker-links save to files but may not load properly (so links may be lost upon loading a file but the teleports will still work as static or attached).
v0.999876776b:
Added 32 tints for GunRunning weapons.
Fixed some faulty natives in clonehookv. e.g. markers work now.
UseDxHook is 0 by default now. Set to 1 for drawTexture to work*.
getGameVersion returns proper id for steam versions now.
This mod requires the latest GTA V patch and the latest version of Alexander Blade's ScripthookV plugin.
Press F8 while in-game to open.
If you select the controller as your input option via the settings, you may use the controller (Binds being RB+Left) to use the menu. Otherwise, use the arrow keys or the num keys.
CONTROLS:
Backspace - Back
Enter - Select
UpArrow - Up
DownArrow - Down
LeftArrow - Left
RightArrow - Right
Controller input:
B/Circle - Back
A/X - Select
DPAD Up - Up
DPAD Down - Down
DPAD Left - Left
DPAD Right - Right
Here's a tutorial by @abstractmode for 'Object Spooner':
Object Spooner tutorial
Changelogs:
Previous changelogs
v0.999876782b:
Added tint/colour options to Smuggler'sRun-Hangar parts, and an option to remove the bedroom.
Updated Run/Walk/Swim speed options (the better ones) for the latest patch.
Bugfixes.
v0.999876781b:
Added sm_ props (previously I had only added ar_ props).
Added hangar teleport options.
Fixed SOME native errors (thanks David).
v0.99987678b:
Updated mod for mpAirraces update. Added new tattoos/vehicles/peds/props/vehiclepreviews/vehicleemblempositions, etc.
Spawning a vehicle now turns the vehicle's engine on if the player's previous vehicle is on.
Bugfix-Teleporting to North Yankton enabled the Yankton mini-map and did not disable it thereafter. Now, teleporting elsewhere will disable the Yankton map.
Bugfix-AddNewMarker menu-item spawned the new marker on the player regardless of whether SpoonerMode was enabled (in which case it should spawn at the target).
NEW BUGS:
Multiple bugs such as certain features not working (like GiveWeapon(s)).
Some random duplication of peds and such due to hooking method.
(Temporary) ScriptHookV clone included in archive. Designed for use with Menyoo alone but can be used with other asi scripts. DirectX hook is not the best (and is disabled by default in the ini file)..
v0.999876778b:
Fixed spawning doors from Spooner Files (but dynamic objects may need a push to become properly dynamic now).
Added 'Armour' option to Spooner ped options.
v0.999876777b:
Added mk2 weapon camo liveries.
Said liveries now save in Loadouts and are restored after respawn.
Added GunRunning props.
Bugfix-PauseClock was reset to 0:00 on startup.
Timecycle modifiers are now read from an xml file.
Added attachment and linking to SpoonerMarkers. Note: attachments only have yaw rotation synced with the base entity. Do not attempt to adjust the other 2 rotation offsets as they don't work properly unless the entity is facing North. Marker-links save to files but may not load properly (so links may be lost upon loading a file but the teleports will still work as static or attached).
v0.999876776b:
Added 32 tints for GunRunning weapons.
Fixed some faulty natives in clonehookv. e.g. markers work now.
UseDxHook is 0 by default now. Set to 1 for drawTexture to work*.
getGameVersion returns proper id for steam versions now.
Tested in game version v1.0.877.1
[media=https://www.youtube.com/watch?v=RLZpMpBcHaw]